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I Love the Internets.com is a weblog mostly about technology, personal interests, and various noteworthy items I've found pilfering through the vast internets.

Dark Age of Camelot

Dark Age of Camelot Massive Multiplayer Online Role Playing Games (MMORPG) should come with warnings. Not for the content but for its addictiveness. I propose a dependency scale be made for such games. I wish someone would have warned me. We recently purchased Dark Age of Camelot. We bought the first game, no expansion packs, as I assumed that I wouldn’t like it enough to continue playing, let alone beef up the content. Growing ever so tired of first person shooters, I decided to try a different genre of games and for $10; Dark Age was a reasonable choice.

I never thought I’d see the day when I started using words like questing, guild, leveling, and XP. I’ve even found myself trying to recruit others to play.

At first, I couldn’t understand the fun in doing mundane tasks and slaying monsters. Until I realized that you’re just buffing up your character to participate in a large scale, realm-vs.-realm (player-vs.-player style) war.

I’m completely sucked in and I fear the day I decide to try Star Wars Galaxies.

Try Dark Age of Camelot for 7 days.

3 Comments, Comment or Ping

  1. don quijote

    nicole told me you could borrow her wizard cap and cape!

  2. TELL NIKI THIS IS NOT MAGIC THE GATHERING! I AM NOT A WIZARD! I AM BLADEMASTER DAMMIT! I NEED A CLOAK NOT A CAPE!

    ah, when will this stop being funny?

  3. scott

    you should download demos or limited time trials before you buy, grasshopper.

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